POLYNEST
Plugins / Workflowv1.0.0

Prefab Variant Generator

Non-destructive Prefab Variants from declarative rules.

ReleasedFreeWorkflowEditor-only
Prefab Variant Generator

(01) Overview

Add prefab sources, describe what should vary, and generate the combinations. The generator plans everything before writing a single asset, and sources and shared input materials are never edited.

Version
1.0.0
Unity
Unity 6.3 LTS
Render pipeline
Any render pipeline
Scope
Editor-only
Open from
Tools ▸ Polynest ▸ Prefab Variant Generator
Price
Free
WatchVideo
What it does04 items
01

Prefab Variants by default

Generates Unity Prefab Variants, preserving source links — or standalone prefabs when you ask.

02

Six rule types

Material Swap, Material Color, Mesh Swap, Child Toggle, Child Group and explicit Transform Values.

03

Planned before written

Combinations are planned first, with deterministic random selection, path validation, duplicate detection and Auto Rename on conflicts.

04

Preview and matrix

Isolated preview, a virtualized Combination Matrix, preset assets and JSON Generation Manifests.

(02) Start here

  1. 1

    Open Tools ▸ Polynest ▸ Prefab Variant Generator and add prefab sources.

  2. 2

    Add a rule and select each rule target.

  3. 3

    Validate & Preview, then Generate. Output goes to Assets/Generated/PrefabVariants unless you change the Output Root.

(03) Good to know

  • Sources and shared input materials are never modified.
  • Self-contained: the package can be moved or renamed anywhere under Assets.
  • Ships with sample prefabs, materials and five ready-made presets.
Gallery06 images
Prefab Variant Generator: All combinations
01All combinations
Prefab Variant Generator: The source prefab
02The source prefab
Prefab Variant Generator: Variants
03Variants
Prefab Variant Generator: Window rules
04Window rules
Prefab Variant Generator: Window preview
05Window preview
Prefab Variant Generator: Inherited change
06Inherited change

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